Financial Literacy Games for High School Students

If you’re in the market for financial literacy games for high school students that are fun and engaging, look no further. We provide just what you need. Check out our resources to get ideas about how we can help you create and deliver successful personal finance educational programs to any audience.

The NFEC is an independent organization making it easy for people to spread financial literacy to a diverse audience. Whether you want to educate yourself, your family or create a program for a group of people you want to reach, we can give you the support and structure you need to make your passion a reality.

Inception of an Idea to Teach High School Students About Financial Literacy through Games

Let us demonstrate how one person used the NFEC to design financial literacy games for high school students.

Mike, a therapist for teens, knew he could help late teenagers at a deep level by teaching them the basics of personal finance. He knew there was both a need and a desire among the many teenagers he had counseled over the years. He had neither developed nor taught such a course, but he was not going to let that stop him. He searched online and found the NFEC, the single answer to all his questions – from personal finance curriculum for high school students to educator personal finance training &  certification.

Programs for Financial Literacy Games for High School Students Action Steps

Concepts for Financial Literacy Games for High School Students Capabilities

Learning Goals for Mike’s High School Program of Financial Literacy Games

He started by defining the learning goals of his program. He wanted these pre-adults to learn the skills and concepts of saving, spending, budgeting and debt. They would need to think critically about planning their careers and the college loan trap that awaited them. Mike’s financial literacy games for high school program would be designed toward this end.

Course Material Delivery Considerations and Solutions

Mike thought about the best way to deliver the material. His financial literacy games for students in high school would need to be flexible enough to allow students to take responsibility for themselves and structured enough to keep them interested and challenged.

A technology-based program would be ideal, with bi-weekly webinars and an online forum. It would be based on a timeline to make sure the students wouldn’t slack off and forget about the course.

What Subjects Should Financial Literacy Games for High School Students Teach?

Mike then thought about what financial literacy subjects would benefit high school students the most. They were about to be hit with real-world finance, so they’d have to know the basics of saving, spending, budgeting and debt. Just as critical at this time in their lives, they would need to know about how to manage their college loans and plan for their careers.

Aspects of Curriculum Design for Financial Learning Games

Mike wanted his program to offer fun, engaging financial literacy games for students in all grades of high school. The games had to be interactive and relatable to the financial challenges the students would soon face. To maintain credibility and value, the course had to meet established financial education requirements, with learning principles based on hard evidence, not unproven theory. The practical lessons the games taught would need to cause the students to take real-world action in order to establish their money habits now.

Configurations of Financial Literacy Games for High School Students Policies

Capacity of Financial Literacy Games for High School Students Options

A Certified Financial Educator with Past Success

Now Mike needed to find a qualified financial educator with proven success and applicable experience. Thanks to the NFEC, it did not take him long to find a Certified Financial Education Instructor (CFEI) who had been helping high schoolers learn personal finance for years. His clear success demonstrated that he would be instrumental in guiding Mike’s program of developing financial literacy games for high school students.

Positive Results of Mike’s Efforts

Developing a few financial literacy games for students was fun and rewarding. Of the 40 students who signed up for the program, a surprising 36 completed it successfully.

Mike thought 90% was fantastic. He compiled the data and created a report showing how successful his first course had been. This would be a key to getting funding and gathering community support.

What’s Next for Mike’s High School Financial Literacy Games

Mike gave his students a certificate of completion in pdf format, so they could include it in their college and job applications. The online forum stayed active for months after the course ended. It was clear that the students wanted more.

Mike realized that Financial Literacy Games for High School Students had changed his life and theirs. He wanted to offer more advanced materials and cover more communities. He had a lot of work in front of him, but the reward he felt from this one small project made him feel like he could conquer anything. Those simple financial literacy games for high school students channeled Mike’s passion and made him feel younger than he had in years.

The National Financial Educators Council (NFEC) has created a campus and community-wide campaign that can be custom-tailored to meet the needs of a wide variety of higher education scenarios. Through community and parent outreach, media kits, promotions, networking, financial literacy games for students, and a world-class curriculum package, the NFEC helps colleges and universities raise the financial competencies of their student bodies.

The NFEC’s high school and college level student financial literacy programs have been carefully crafted to be fun and entertaining in order to capture and keep student interest. A good example of their fun teaching tools can be found in the Real Money Experience (RMX) presentations and classroom-based games. RMX combines multimedia, live instructor facilitation, interactive videos, practical activities, and testing to measure results. The RMX game leads students through a set of 12 activities where they get to practice making key real-world financial decisions, but from within a safe environment. Students who have participated in the RMX game have described the experience as “eye-opening.”

The NFEC approach to financial education for students, while fun and interactive, also meets core educational standards. And colleges that sponsor these campaigns reap many benefits including improved graduation rates, student recruitment and retention, parent outreach, and fundraising. At the same time, the schools are empowering students with crucial skills they will need to become financially responsible. Such instruction will prove vital both to ensuring the future of our youth, and securing the reputation of the institution.

The NFEC, a social enterprise organization, offers not only college level personal finance training but also financial literacy for elementary students, middle school, high school, and beyond. In fact, they have programs available to teach financial literacy to children of all ages—from preschool to mature senior citizens.

 

Financial Literacy Games for Students Encourage Saving

If you’re wondering who’s responsible for teaching your children about money, take a look in the mirror. Personal finance is not taught at school. If parents fail to pick up the slack, the consequences could be devastating. But there’s good news: the National Financial Educators Council (NFEC) offers money management training in the form of financial literacy games for students like the Real Money Experience (RMX).

RMX is an experiential game that shows the impact on a person’s life of making various money decisions. For example, if you choose not to buy car insurance and you have an accident, you could be subject to a lawsuit and wage garnishments for the next decade. One of the most important lessons in this personal finance game is the value of savings. By demonstrating the power of compounding interest, students learn that they could turn a $100 monthly investment into a million dollars by age 50.

When trying to impart financial literacy for kids, games like RMX offer a lot of benefits. They are more fun and interactive than the majority of classes youth are asked to sit through. RMX takes young people through twelve skills touchpoints: community service, housing, banking, career, education, skill-building, credit, health/nutrition, savings/investment, transportation, daily expenses, and long-term planning.

The NFEC is a social enterprise group with a mission to improve the financial competencies of individuals around the world. They have developed a full range of curriculum programs to serve any age level or demographic. The NFEC provides services and materials to promote financial literacy for college students all the way down to preschool age. They also have created a certification course which prepares its graduates to teach financial education credibly and effectively. And all the NFEC lesson plans and training programs include interactive activities, multimedia, practical applicability, and games.